24.3
Start of Activation
Under Command Ability Timing · Section 281 of 608
Part V — Leadership, Orders, and Command · Command Ability Timing
Activated immediately before a friendly unit begins its activation. Typical Effects:
▪Movement bonuses
▪Defensive buffs
▪Command coordination
Example: Ghost Signal Cost: 1 CB Timing: Start of Activation Effect: Target unit gains +3" to its next Move action.
Source: Fabled Star manuscript, 30 July