24.2
Start of Round
Under Command Ability Timing · Section 280 of 608
Part V — Leadership, Orders, and Command · Command Ability Timing
Activated after Initiative has been determined but before the first unit activates. Typical Effects:
▪Fleet-wide buffs
▪Reinforcements
▪Strategic planning abilities
Example: Strategic Redeployment Cost: 2 CB Timing: Start of Round Effect: Up to 2 friendly units gain +3" Movement this round.
Source: Fabled Star manuscript, 30 July