Skip to content
Fabled Star
27

Attack Damage Allocation

Section 318 of 608

Part VI — Combat

Attack Damage Allocation After a successful hit has been resolved through Dodge, Shields, and Weapon Type effects, damage is allocated using the following sequence. Step 1: Resolve Hits Each successful hit is resolved separately. If a weapon generates multiple hits, resolve each hit one at a time. Step 2: Resolve Shields If the target has Shields remaining:

▪Remove Shields first.

▪Each hit removes 1 SH unless modified by a Weapon Type.

Examples:

Source: Fabled Star manuscript, 30 July

In this section

Related rules