Weapon Types
Section 309 of 608
Weapon Name — Type, Range, Dmg, Attacks. Five types: Energy, Auto, Piercing, Ion, Blast.
The Rule
Weapon profiles are written as: Weapon Name — Type, Range, Dmg, Attacks. Example: Pulse Laser — Ion, 9", 2, 4. Damage is rated 1 to 5.
Explanation
E — Energy: when rolling one or more Critical Hits, reduce target Dodge by 1 to a maximum of 1. A — Auto: each Critical Hit generates +1 additional hit. P — Piercing: reduce target AC by 1; Critical Hits reduce target AC by 2. I — Ion: remove 2 SH per hit; Critical Hits remove 1 additional Shield per hit. B — Blast: multiply attacks by the number of bases in the target unit.
Example
Standard range bands are the only legal ranges: 3", 6", 9", 12", 15", 18", 21", 24", 27", 30" — applying to weapons, abilities, Orders, auras and mission effects.
Designer Commentary
Fixed range bands mean every measuring stick on the table doubles as a range check.