5.1
Automatic Failure
Under Universal Dice Rules · Section 25 of 608
Part II — Fabled Star Core Rules System · Universal Dice Rules
Natural rolls of 1 and 2 always fail.
Source: Fabled Star manuscript, 30 July
Front Matter
Part II — Fabled Star Core Rules System
Part III — Preparing for Battle
Part IV — Playing a Round
Part V — Leadership, Orders, and Command
Part VI — Combat
Part VII — Special Rules
Part VIII — Unit Ability Reference
Part IX — Objectives, Scenarios, and Missions
Proposed Back Matter
Under Universal Dice Rules · Section 25 of 608
Part II — Fabled Star Core Rules System · Universal Dice Rules
Natural rolls of 1 and 2 always fail.
Source: Fabled Star manuscript, 30 July