Base Contact
Under Ramming · Section 381 of 608
Part VI — Combat · Ramming
▪Attacker Rolls dice equal to Tonnage - for each 5+a hit is scored- the defender rolls a dodge roll if applicable. Whatever hits are not dodged both attacker and defender take that many hits. These hits ignore shields.
▪If a target moves 3” more more ramming hits are on a 4+
Combat Sequence
1. Declare Weapon/Weapon Systems
2. Declare Targets
3. Roll BS
4. Resolve Dodge
5. Resolve Shields
6. Roll AC
7. Apply HP Damage
8. Resolve Destruction
Weapons Weapon Profile Format Weapon Name — Type, Range, Dmg, Attacks Example: Pulse Laser — Ion, 9”, 2, 4 Damage Scale Dmg 1 2 3 4 5
Source: Fabled Star manuscript, 30 July