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Fabled Star
31.3

Boarding Procedure

Under Boarding · Section 367 of 608

Part VI — Combat · Boarding

1. Declare the Boarding Action.

2. Confirm the target is within 3".

3. Confirm the target has SH 0.

4. Both players roll their unit's CR.

5. Count successes normally.

Natural 1s and 2s always fail. Boarding Results The player with the most successes wins. Ties go to the defender. Attacker Wins The defender suffers: 1 HP damage per success No saves may be taken unless stated otherwise. Defender Wins The attacker is repelled

Source: Fabled Star manuscript, 30 July

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