34.12
Movement and Stealth
Under Stealth Rules · Section 417 of 608
Part VII — Special Rules · Stealth Rules
Moving does not remove Stealth. A Stealthed unit may move normally.
Source: Fabled Star manuscript, 30 July
Front Matter
Part II — Fabled Star Core Rules System
Part III — Preparing for Battle
Part IV — Playing a Round
Part V — Leadership, Orders, and Command
Part VI — Combat
Part VII — Special Rules
Part VIII — Unit Ability Reference
Part IX — Objectives, Scenarios, and Missions
Proposed Back Matter
Under Stealth Rules · Section 417 of 608
Part VII — Special Rules · Stealth Rules
Moving does not remove Stealth. A Stealthed unit may move normally.
Source: Fabled Star manuscript, 30 July