Lock Target
Under Orders by Ship Class › Destroyer Orders · Section 221 of 608
LD is Target/Dice and drives Initiative, Orders, objectives and abilities.
The Rule
Leadership is written Target Number / Dice. With LD 5/4 you roll 4 dice and each result of 5 or more is a success. Leadership is used for Initiative, Orders, objective interactions, scenario actions and special abilities.
Explanation
Orders are tactical directives available to larger ships and are not Command Points. Each unit may issue a number of Orders equal to its Orders characteristic during its activation, and the Orders available are printed on the unit card. Orders by class: Destroyer 1, Cruiser 1, Battleship 1, Capital Ship 2, Carrier 1, Dreadnought 2. Orders may target friendly units within 12" unless stated otherwise.
Example
Example Orders — Full Burn: +3" to the target's next Move. Lock Target: +1 BS against one enemy unit until end of round (never beyond 3+). Brace Positions: reroll failed AC rolls. Hold Formation: ignore cohesion penalties until end of round. Emergency Power: restore +1 SH, not exceeding starting SH.
Designer Commentary
Orders define the command identity of every ship from Destroyers through Dreadnoughts — far more than statlines do.