Determining Initiative
Under Scenario and Battlefield Setup · Section 87 of 608
Part III — Preparing for Battle · Scenario and Battlefield Setup
The player with the most successes wins Initiative. Example: Player A
▪LD 4/5
▪4 successes
Player B
▪LD 5/4
▪2 successes
Player A wins Initiative. Tie Breakers If both players score the same number of successes: Tie Breaker 1 The unit with the lower LD target number wins. Example: LD 4/4 defeats LD 5/5. Tie Breaker 2 If the LD target numbers are equal: The unit with the greater number of LD dice wins. Example: LD 5/5 defeats LD 5/4. Tie Breaker 3 If both LD values are identical: Both players reroll. Initiative Winner The player who wins Initiative chooses: First Activation
Source: Fabled Star manuscript, 30 July