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Fabled Star
11.7

Determining Initiative

Under Scenario and Battlefield Setup · Section 87 of 608

Part III — Preparing for Battle · Scenario and Battlefield Setup

The player with the most successes wins Initiative. Example: Player A

▪LD 4/5

▪4 successes

Player B

▪LD 5/4

▪2 successes

Player A wins Initiative. Tie Breakers If both players score the same number of successes: Tie Breaker 1 The unit with the lower LD target number wins. Example: LD 4/4 defeats LD 5/5. Tie Breaker 2 If the LD target numbers are equal: The unit with the greater number of LD dice wins. Example: LD 5/5 defeats LD 5/4. Tie Breaker 3 If both LD values are identical: Both players reroll. Initiative Winner The player who wins Initiative chooses: First Activation

Source: Fabled Star manuscript, 30 July

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