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Fabled Star

Carrier

300 pts
Carrier
STL available

1 base · 3 weapon systems · 1 order · 1 ability

A Carrier may transport up to 3 squadrons of Fighters, Bombers, or any combination of the two. Units held in its Launch Bays must begin off the battlefield and enter play by their own rules. Order: Recover Craft (Difficulty 3) — the Carrier may return 1 Fighter squadron to its launch bay. Place the Fighter squadron within the Carrier's launch bay. A squadron recovered in this way is considered to have already activated this turn and may not activate again this round.

3/-

M

5+

BS

—

D

10

SH

5+

AC

12

HP

4+/x6

LD

4+/x6

CR

6

T

Weapons

Launch Bay Defences

A — Auto
9"Dmg 14 attacks

Escort Batteries

A — Auto
12"Dmg 23 attacks

Ion Turrets

I — Ion
9"Dmg 22 attacks

Abilities & Orders

  • · Launch Bays (Reserves)
  • · Order: Recover Craft

Other classes