Battleship
280 pts
Battleship
STL available
1 base · 3 weapon systems · 1 order · 1 ability
Battleship · 1 base · 90mm. Single Base: SH 10 and HP 10 are tracked normally — Combined Shields and squadron casualty rules do not apply. Objective Control: contributes T 7 while within 3" of an objective and otherwise eligible to control it. The Celestial Lance Battery is the primary heavy anti-ship system, the Prismatic Ion Array strips shields to expose hulls, and the Starlight Auto Battery is a close-range defensive battery for lighter vessels.
3
M
5+
BS
8+
D
10
SH
6+
AC
10
HP
5+/x6
LD
5+/x7
CR
7
T
Weapons
Celestial Lance Battery
P — Piercing
24"Dmg 42 attacksPrismatic Ion Array
I — Ion
12"Dmg 23 attacksStarlight Auto Battery
A — Auto
9"Dmg 14 attacksAbilities & Orders
- · Phase Matrix — at the start of this unit's Fire action, select one weapon system; that weapon system may reroll failed BS rolls during this Fire action.
- · Order: Priority Target — LD Difficulty 4, Range 12": choose one enemy unit within 12" and place a Priority Target Token beside it. The next friendly unit to attack that enemy gains +1 BS with one weapon system for that attack. After that weapon system resolves its attacks, remove the token.